Textured Metal
This is another one of my favorites, which is very similar to the Orb with border tutorial. This one has a rusty metal look instead of a smooth one.
Prerequisites
Please know how to do the following before using this tutorial.
- Exercise: Selections - Please be sure you know how to load a selection.
- Layers window: Know your Layers window well! Make sure it is open by going to Window >> Show Layers.
- Blending Options, Opacity, Layer Style: Make sure you know where these 3 are on your Layers window.
- Layer names: I also name all of my layers for easier reference. To name your layers the same as mine, you can right click a layer and hit Layer Properties.
Objective
Final Result
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Tutorial
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Make a new canvas (I will be using 300x300), and create a New Layer
. I will name this layer base.
-
Use the Elliptical Marquee
, hold Shift, and create a circle.
-
Use the Paint Bucket
to fill it with a medium gray color.
-
Now we want to grab a texture from somewhere. I will be using ones from Hybrid Genesis. Paste the texture of your choice on top, and then Desaturate it (Ctrl + Shift + U OR Image >> Adjust >> Desaturate) to make it greyscaled.
I'm going to name the layer with the texture on it as texture outer.
-
Load a selection on layer base and then invert it using Ctrl + Shift + I. Make sure layer texture outer is selected, and hit Delete on your keyboard to get rid of the outer part we don't need.
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Change the Blending Option of layer texture metal to Overlay.
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Now we want to use the Layer Styles
and apply a Bevel and Emboss. Increase the Size to 50-60px and decrease the Shadow to 30-50%.
This is how it looks now.
-
Make a New Layer
on top. I'm naming mine inner circle.
-
We want to make a circle inside, bordered by the larger one we just made. First, find out how big your base is. Load a selection on layer base, and then check the width and height dimensions in your Info window (Window >> Show Info).
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I want a 25px border, so I am making my inner circle 50px less in size. My base is 230x230, which means I want a 180x180 circle.
Using the Elliptical Marquee, make a selection in that size and center it inside the larger circle.
-
Fill the selection with a light grey color on layer inner circle.
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In the Layer Styles
, bring up Bevel and Emboss again. Set the direction to Down. The rest of the default settings should be fine.
Now we have...
-
Grab another texture to paste on top (mine is from Hybrid Genesis again), and Desaturate it (Ctrl + Shift + U OR Image >> Adjust >> Desaturate).
I'm naming the new texture layer as texture inner.
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Now we repeat what we did before to get rid of the outer parts. Load a selection on layer inner circle and invert it (Ctrl + Shift + I). Make sure layer texture inner is selected, and then hit Delete on your keyboard.
-
Change the Blending Option of layer texture inner to Overlay.
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We want to make two types of shadows on top of this inner circle. Make two New Layers
, which I will name big shadow and small shadow.
-
Load a selection on layer inner circle, then fill layer big shadow with black using the Paint Bucket
.
-
With the selection still on, go to Select >> Feather. Set it to 20px, then hit Delete on your keyboard.
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Repeat the previous two steps on layer small shadow (load selection on inner circle, fill with black, feather, delete). This time, use a Feather of 5px before hitting Delete.
Notice that it made a smaller but darker shadow inside the inner circle.
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We're almost done, so let's put on a finishing touch. Let's add a shadow beneath the whole thing. Make a New Layer
under layer base. I name this base shadow.
-
Load a selection on layer base. Use the Paint Bucket
to fill layer base shadow with black. Deselect the selection (Ctrl + D). Go to Filter >> Blur >> Gaussian Blur and use 5px.
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Add anything else you want, and you're done!
Credits: Hybrid Genesis for textures

